Designing the solution

Exploring the digi-mindset praxis
"Addressing the wicked problem of digital content access - PART B", follows from PART A (unpacking the problem), and works through the final two stages of the "Double Diamond" design process (Design Council, 2019), Develop and Deliver. Augmented with the develop stage was an ideate, prototype, test iterative cycle (3 stages of the Stanford Design Thinking model (Balcaitis, 2019)). This proved a good example of adapting multiple design tools to suit specific contexts, for deepening thinking, and was time effective in developing resources and artefacts to support the praxis.
If you are interested in seeing how a design process plays out when paired with a deep research analysis, this document walks through phase one of the implementation plan.
"Invention it must be humbly admitted does not consist in creating out of void but out of chaos"
-Mary Shelley, "Frankenstein"
Solution map
Whereas the problem map on the understanding the problem page was messy, "out of chaos" comes the solution map below, representing the distillation of the problem into a set of nodes. When clustered accordingly, the nodes presented broad themes around a central concept. This was the genesis of the digi-mindset praxis.